Proper design and presentation skills are one of the biggest things people lack in their portfolio. Without a solid foundation of proper design and presentation principles, you will not be able to get jobs, clients, or build a proper portfolio and following. This is one of the most important skills you can have as an artist.
This course aims to fix all of that.
*Keep in mind that this course is not limited to Blender. The same principles can be applied to any software of your choice
Do you want to gain more clients? Do you want a job in the industry? Do you want to build a following? Do you want to be looked up to as an artist? If the answer is yes to any of these, then we have the solution.
This course will cover everything you need to know to improve your designs and picture things from scratch in your head.
Here are the benefits and abilities you will gain:
Ability to picture designs and blockouts in your head (this is one of the most difficult things for people to do)
Improve your chances of employment & freelance work
How to create sellable & marketable art/designs
Knowledge of how shapes work together to create a pleasing image
How to compose a 'good image' and what elements make up one
Ability to create beautiful lighting
Elements of a good design
Balance of detail
Importance of Bevels, Chamfers & Lines
How to increase the "3D-ness" of your renders
Echoing & Repetition
Two complete & practical examples for how to come up with a 3D design from scratch in your head
and much more
We, most importantly, want you to be able to take your works to a level you may have only dreamed of before. This dream is a reality if you put in the work and execute on the various principles shown in this course.
Here are some examples of the types of work we've created:
You can find more works on our portfolios here: